We’ve got lots of specifically male game protagonists and games that let you pick a gendered self-insert avatar, but unique female characters seem to end up shoved into DLC or put in compromises like Dishonored 2 and Assassin’s Creed Syndicate, where you’re given the option of more or less ignoring them. On one hand, it feels like part of a general lack of confidence in female game protagonists. I’ve spent a lot of time puzzling over the two-protagonist setup in Dishonored, because I’m ambivalent of it. Why?Īdi: Emily, low chaos, although I just finished a Corvo run, too. Pick two: Emily or Corvo, high or low chaos. Whatever the answer, we took some time to ponder the biggest questions about how - and why - we played. Or maybe it’s just the mysterious pull of the Void. Maybe it’s the endless number of ways to dispose of (or avoid) your enemies. Maybe it’s the bevy of supernatural powers that make my colleague Casey Newton and I so fond of Dishonored 2. In its second installment, you take the role of either Empress Emily Kaldwin or her bodyguard and father Corvo Attano, fighting or sneaking your way through a revenge mission against a confederacy of nobles, scientists, and reality-warping witches. But the steampunk-y stealth role-playing series has a unique appeal. Dishonored 2 contains shades of many other games, like Thief, Deus Ex, and BioShock.
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